/*
 * Copyright (c) Huawei Technologies Co., Ltd. 2025. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "migrate_controller.h"

#include "async/async.hpp"

namespace functionsystem::local_scheduler {
void MigrateController::Update(const std::string &instanceID, const resources::InstanceInfo &instanceInfo,
                               bool isForceUpdate)
{
    litebus::Async(this->migrateControllerActor_->GetAID(), &MigrateControllerActor::Update, instanceID, instanceInfo,
                   isForceUpdate);
}

void MigrateController::Delete(const std::string &instanceID)
{
    litebus::Async(this->migrateControllerActor_->GetAID(), &MigrateControllerActor::Delete, instanceID);
}

litebus::Future<KillResponse> MigrateController::SuspendInstance(const std::shared_ptr<KillRequest> &killReq)
{
    return litebus::Async(this->migrateControllerActor_->GetAID(), &MigrateControllerActor::SuspendInstance, killReq);
}

litebus::Future<KillResponse> MigrateController::RecycleInstance(const std::shared_ptr<KillRequest> &killReq)
{
    return litebus::Async(this->migrateControllerActor_->GetAID(), &MigrateControllerActor::RecycleInstance, killReq);
}
}  // namespace functionsystem::local_scheduler